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Search the [💻UPD] 📱 Build a Phone Empire wiki

Look up codes, guides, roster entries, tools, and official links. This page filters the same index as the header search.

59 pages in this wiki.

  1. ToolsLaunch margin estimateEstimate whether one product cycle covers its cost. Every number is typed by you. The public listing does not publish part prices, sale prices, or a marketing percent.
  2. ToolsUpgrade payback estimateEstimate how many cycles an in-game cash upgrade needs to earn back its cost. Use numbers from your own session. This does not price Robux passes or claim a hidden payback formula.
  3. Codes[💻UPD] 📱 Build a Phone Empire how to redeem codesRedeem checklist after a patch.
  4. Codes[💻UPD] 📱 Build a Phone Empire expired codesRetired strings and fake-list warnings.
  5. Tools[💻UPD] 📱 Build a Phone Empire toolsEditorial pickers and calculators.
  6. Tools[💻UPD] 📱 Build a Phone Empire class pickerPublished roster topics for reference.
  7. Wiki[💻UPD] 📱 Build a Phone Empire playersRoster hub.
  8. Pages[💻UPD] 📱 Build a Phone Empire updatesPatch notes and listing-checked changes.
  9. Pages[💻UPD] 📱 Build a Phone Empire scriptsRisk notes for community automation. No downloads.
  10. Pages[💻UPD] 📱 Build a Phone Empire official linksGame page, group, and Discord via Roblox Social.
  11. GuidesRun your first product cycleGo from the 2007 garage to one launched phone with a price, a team handoff, a marketing launch, and a review you can react to.
  12. GuidesChoose the seven design controlsUse screen size, cameras, corners, buttons, colour, finish, and logo as one product decision, then check the review before you raise the price.
  13. GuidesPrice a launch and read the reviewsSet a price, hand the device to your team, launch with marketing, then change the offer if critics or live sales disagree.
  14. GuidesHire friends onto the teamRoblox friends show up as candidates and work in the office as their real avatars. Hire after a product is selling, not before the first launch.
  15. GuidesBuild from the garage to HeadquartersWalls, doors, floors, paint, desks, and decorations take the company from the 2007 garage to a Headquarters. Build them after a phone is selling.
  16. GuidesResearch devices year by yearResearch unlocks tablets, smartwatches, earbuds, foldables, and laptops. Phones come first. Costs and the exact year of each unlock are not published.
  17. GuidesSell the company for LegacyBeat rivals, expand into regions, climb the global leaderboards, then sell the company for a permanent Legacy bonus whose size is not published.
  18. GuidesClaim goal cash and the Welcome badgeTwenty-eight goals pay cash. A separate Welcome badge is awarded for playing. The public list names the badge, not the 28 goals.
  19. GuidesRead the store before you spend RobuxThe experience is free. Ten passes list a name and a Robux price. Only the name tells you which system a pass touches.
  20. GuidesRecover from a weak launchIf reviews are poor or sales are thin, change one design control or the price before you expand. The listing does not describe a loan.
  21. Wiki2x MoneyA 149 Robux pass whose name points at double money.
  22. WikiTriple ResearchA 99 Robux pass whose name points at research.
  23. WikiExtra Design SlotA 99 Robux pass whose name adds a design slot.
  24. WikiLab GrantA 79 Robux pass. The store name is the only clue to its effect.
  25. WikiHyper SpeedA 49 Robux pass. The store does not say what becomes faster.
  26. WikiStar RecruiterA 49 Robux pass whose name points at hiring.
  27. WikiPremium FinishesA 35 Robux pass tied by name to the finish control.
  28. WikiLogo & WallpapersA 25 Robux pass. Logo is a published design control. Wallpapers are named only here.
  29. WikiAuto-HireA 25 Robux pass whose name says hiring can be automatic.
  30. WikiComplete BundleA 449 Robux bundle. The store row does not list what is inside.
  31. WikiPhonesThe starting product. You design one in the 2007 garage.
  32. WikiTabletsThe first device the developer names as a research unlock.
  33. WikiSmartwatchesA research unlock listed after tablets.
  34. WikiEarbudsA research unlock listed between smartwatches and foldables.
  35. WikiFoldablesA later research unlock in the published device list.
  36. WikiLaptopsThe last device named in the research sentence.
  37. WikiGarageThe 2007 starting workplace.
  38. WikiHeadquartersThe building the garage is meant to become.
  39. WikiRegionsLater markets. Their names are not published.
  40. WikiRival companiesCompetitors you are told to beat. No rival is named.
  41. WikiGlobal leaderboardsThe public ranking the developer tells you to compete on.
  42. WikiLegacySell the company for a permanent bonus on the next run.
  43. WikiSales cashMoney from a launched product, watched live after marketing.
  44. WikiGoal rewardsCash from 28 goals. The goals themselves are not named in public.
  45. WikiWelcome!Awarded for playing the game.
  46. PagesHome
  47. GuidesGuidesRead in company order: first launch, design, price, hiring, office, research, Legacy, goals, the store, then what to do when a launch is weak.
  48. GuidesBeginner GuideA short path from the 2007 garage to the first launch. The full version sits in the guides list so this page stays a checklist.
  49. WikiWikiPasses, product lines, places, Legacy, cash, and the Welcome badge. Entries only include facts from the public experience, store, and badge records.
  50. WikiEquipmentOptional Robux passes from the experience store. Each page lists the published price. Effect text beyond the pass name was not on the store row.
  51. WikiCraftingPhones are the starting product. Tablets, smartwatches, earbuds, foldables, and laptops are the year-by-year research unlocks named by the developer.
  52. WikiMap & RoutesThe garage, Headquarters, unnamed regions, rival companies, and the global leaderboards. Specific region and rival names are not published.
  53. WikiPrestigeSelling the company starts a new run with a permanent Legacy bonus. The bonus amount is not published.
  54. WikiMoneyCash comes from live sales and from 28 goals. Individual prices and goal payouts are not on the public listing.
  55. WikiBadgesThe public badge record for this experience lists a single Welcome badge awarded for playing.
  56. CodesCodesNo confirmed code string is listed. The official description does not name a redemption button, so the status stays unconfirmed rather than closed.
  57. VideosVideo GuidesPlaythroughs whose public description names Build a Phone Empire. This index does not include other phone tycoons.
  58. ToolsCalculatorTwo forms that use numbers you type. They do not look up official prices, because those prices are not published.
  59. PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.

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